MD_UISwitch Library 2.2
Library for different types of User Interface switches
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#include <MD_UISwitch.h>
Classes | |
struct | uiAnalogKeys_t |
Public Member Functions | |
Class constructor and destructor. | |
MD_UISwitch_Analog (uint8_t pin, uiAnalogKeys_t *kt, uint8_t ktSize) | |
~MD_UISwitch_Analog () | |
Methods for core object control. | |
virtual void | begin (void) |
virtual keyResult_t | read (void) |
Public Member Functions inherited from MD_UISwitch | |
MD_UISwitch (void) | |
~MD_UISwitch () | |
virtual uint8_t | getKey (void) |
void | setPressTime (uint16_t t) |
void | setDoublePressTime (uint16_t t) |
void | setLongPressTime (uint16_t t) |
void | setRepeatTime (uint16_t t) |
void | enableDoublePress (boolean f) |
void | enableLongPress (boolean f) |
void | enableRepeat (boolean f) |
void | enableRepeatResult (boolean f) |
Protected Attributes | |
uint8_t | _pin |
pin number | |
uiAnalogKeys_t * | _kt |
analog key values table | |
uint8_t | _ktSize |
number of elements in analog keys table | |
int16_t | _lastKeyIdx |
index of the last key read | |
Protected Attributes inherited from MD_UISwitch | |
state_fsm | _state |
the FSM current state | |
keyResult_t | _kPush |
storage for pushed key in FSM | |
uint32_t | _timeActive |
the millis() time switch was last activated | |
uint8_t | _enableFlags |
functions enabled/disabled | |
uint8_t | _RC = 0 |
RC integrator value. | |
bool | _prevStatus |
previous 'active' status for edge detection | |
state_db | _RCstate |
current RC debouning state | |
uint16_t | _timePress |
press time in milliseconds | |
uint16_t | _timeDoublePress |
double press detection time in milliseconds | |
uint16_t | _timeLongPress |
long press time in milliseconds | |
uint16_t | _timeRepeat |
repeat time delay in milliseconds | |
uint8_t | _lastKey |
persists the last key value until a new one is detected | |
int16_t | _lastKeyIdx |
internal index of the last key read | |
Additional Inherited Members | |
Public Types inherited from MD_UISwitch | |
enum | keyResult_t { KEY_NULL , KEY_DOWN , KEY_UP , KEY_PRESS , KEY_DPRESS , KEY_LONGPRESS , KEY_RPTPRESS } |
Protected Types inherited from MD_UISwitch | |
enum | state_fsm { S_IDLE , S_PRESS , S_PRESS2A , S_PRESS2B , S_PRESSL , S_REPEAT , S_WAIT } |
enum | state_db { S_WAIT_START , S_DEBOUNCE , S_WAIT_RELEASE } |
Protected Member Functions inherited from MD_UISwitch | |
keyResult_t | processFSM (bool swState, bool reset=false) |
bool | debounce (bool curStatus, bool reset=false) |
Static Protected Attributes inherited from MD_UISwitch | |
static const uint16_t | KEY_PRESS_TIME = 150 |
Default key press time in milliseconds. | |
static const uint16_t | KEY_DPRESS_TIME = 250 |
Default double press time between presses in milliseconds. | |
static const uint16_t | KEY_LONGPRESS_TIME = 600 |
Default long press detection time in milliseconds. | |
static const uint16_t | KEY_REPEAT_TIME = 300 |
Default time between repeats in in milliseconds. | |
static const uint8_t | KEY_ACTIVE_STATE = LOW |
Default key is active low - transition high to low detection. | |
static const uint8_t | REPEAT_RESULT_ENABLE = 3 |
Internal status bit to return KS_REPEAT instead of KS_PRESS. | |
static const uint8_t | DPRESS_ENABLE = 2 |
Internal status bit to enable double press. | |
static const uint8_t | LONGPRESS_ENABLE = 1 |
Internal status bit to enable long press. | |
static const uint8_t | REPEAT_ENABLE = 0 |
Internal status bit to enable repeat key. | |
Extension class MD_UISwitch_Analog.
Implements resistor ladder switches on analog input. This type of switch are typically found on 1602 LCD module shields.
image{inline} html lcd_shield.jpg "LCD Shield"
All the switches are wired to one analog input, generally with resistor values as shown in the circuit below. The switch pressed is determined from the analog value read from the port. This may vary depending on the implementation of the resistor, so a translation table is implemented to allow the remapping of the analog value to a key number.
The translation table must be determined separately and passed as a parameter to the class constructor - the utility application Test_Analog_Keys in the examples folder can be used for this purpose. The class does not copy this table to its own memory, so it must remain in scope for the life of the object.
MD_UISwitch_Analog::MD_UISwitch_Analog | ( | uint8_t | pin, |
uiAnalogKeys_t * | kt, | ||
uint8_t | ktSize | ||
) |
Class Constructor.
Instantiate a new instance of the class. The parameters passed are used to the hardware interface to the switch.
The key definitions table is not copied by the class, so user code must ensure that the table remains in scope for the life of the object created.
pin | the analog pin to which the switches are connected. |
kt | pointer to a table of analog value key definitions |
ktSize | number of elements in the kt table |
MD_UISwitch_Analog::~MD_UISwitch_Analog | ( | ) |
Class Destructor.
Release allocated memory and does the necessary to clean up once the queue is no longer required.
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virtual |
Initialize the object.
Initialize the object data. This needs to be called during setup() to initialize new data for the class that cannot be done during the object creation.
Implements MD_UISwitch.
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virtual |
Return the state of the switch
Return one of the keypress types depending on what has been detected. The timing for each keypress starts when the first transition of the switch from inactive to active state and is recognized by a finite state machine whose operation is directed by the timer and option values specified.
Implements MD_UISwitch.