MD_UISwitch Library 2.2
Library for different types of User Interface switches
MD_UISwitch_Matrix Class Reference

#include <MD_UISwitch.h>

Inheritance diagram for MD_UISwitch_Matrix:
Collaboration diagram for MD_UISwitch_Matrix:

Public Member Functions

Class constructor and destructor.
 MD_UISwitch_Matrix (uint8_t rows, uint8_t cols, uint8_t *rowPin, uint8_t *colPin, char *kt)
 
 ~MD_UISwitch_Matrix ()
 
Methods for core object control.
virtual void begin (void)
 
virtual keyResult_t read (void)
 
- Public Member Functions inherited from MD_UISwitch
 MD_UISwitch (void)
 
 ~MD_UISwitch ()
 
virtual uint8_t getKey (void)
 
void setPressTime (uint16_t t)
 
void setDoublePressTime (uint16_t t)
 
void setLongPressTime (uint16_t t)
 
void setRepeatTime (uint16_t t)
 
void enableDoublePress (boolean f)
 
void enableLongPress (boolean f)
 
void enableRepeat (boolean f)
 
void enableRepeatResult (boolean f)
 

Protected Attributes

uint8_t _rows
 number of rows in the key matrix
 
uint8_t _cols
 number of columns in the key matrix
 
uint8_t * _rowPin
 array of pins connected to the rows
 
uint8_t * _colPin
 array of pins connected to the columns
 
char * _kt
 analog key values in a char string
 
- Protected Attributes inherited from MD_UISwitch
state_fsm _state
 the FSM current state
 
keyResult_t _kPush
 storage for pushed key in FSM
 
uint32_t _timeActive
 the millis() time switch was last activated
 
uint8_t _enableFlags
 functions enabled/disabled
 
uint8_t _RC = 0
 RC integrator value.
 
bool _prevStatus
 previous 'active' status for edge detection
 
state_db _RCstate
 current RC debouning state
 
uint16_t _timePress
 press time in milliseconds
 
uint16_t _timeDoublePress
 double press detection time in milliseconds
 
uint16_t _timeLongPress
 long press time in milliseconds
 
uint16_t _timeRepeat
 repeat time delay in milliseconds
 
uint8_t _lastKey
 persists the last key value until a new one is detected
 
int16_t _lastKeyIdx
 internal index of the last key read
 

Additional Inherited Members

- Public Types inherited from MD_UISwitch
enum  keyResult_t {
  KEY_NULL , KEY_DOWN , KEY_UP , KEY_PRESS ,
  KEY_DPRESS , KEY_LONGPRESS , KEY_RPTPRESS
}
 
- Protected Types inherited from MD_UISwitch
enum  state_fsm {
  S_IDLE , S_PRESS , S_PRESS2A , S_PRESS2B ,
  S_PRESSL , S_REPEAT , S_WAIT
}
 
enum  state_db { S_WAIT_START , S_DEBOUNCE , S_WAIT_RELEASE }
 
- Protected Member Functions inherited from MD_UISwitch
keyResult_t processFSM (bool swState, bool reset=false)
 
bool debounce (bool curStatus, bool reset=false)
 
- Static Protected Attributes inherited from MD_UISwitch
static const uint16_t KEY_PRESS_TIME = 150
 Default key press time in milliseconds.
 
static const uint16_t KEY_DPRESS_TIME = 250
 Default double press time between presses in milliseconds.
 
static const uint16_t KEY_LONGPRESS_TIME = 600
 Default long press detection time in milliseconds.
 
static const uint16_t KEY_REPEAT_TIME = 300
 Default time between repeats in in milliseconds.
 
static const uint8_t KEY_ACTIVE_STATE = LOW
 Default key is active low - transition high to low detection.
 
static const uint8_t REPEAT_RESULT_ENABLE = 3
 Internal status bit to return KS_REPEAT instead of KS_PRESS.
 
static const uint8_t DPRESS_ENABLE = 2
 Internal status bit to enable double press.
 
static const uint8_t LONGPRESS_ENABLE = 1
 Internal status bit to enable long press.
 
static const uint8_t REPEAT_ENABLE = 0
 Internal status bit to enable repeat key.
 

Detailed Description

Extension class MD_UISwitch_Matrix.

Implements keyboard matrix switches that need to be scanned to detect a keypress.

The class will scan a key matrix that typically have circuits and connections similar to that shown below. Each row and column is separately connected to a digital pin, and arrays of pin numbers are passed to the class constructor to allow the code to scan the matrix to determine which key has been pressed. Pins should be directly connected to the matrix without pull-up or pull-down resistors. The library does not make a copy of the pin arrays so they should remain in scope for the life of the object.

The class will only return a valid key press if only one key is pressed. If more than one key is pressed simultaneously, all the keys are ignored until just a single key is again detected.

Constructor & Destructor Documentation

◆ MD_UISwitch_Matrix()

MD_UISwitch_Matrix::MD_UISwitch_Matrix ( uint8_t  rows,
uint8_t  cols,
uint8_t *  rowPin,
uint8_t *  colPin,
char *  kt 
)

Class Constructor.

Instantiate a new instance of the class. The parameters passed are used to the hardware interface to the switch.

The class will only return a valid key if just one key is pressed. If more than one key is pressed simultaneously, all the keys are ignored until just a single key is again detected.

The class does not make copies of the pin array so they should remain in scope for the life of the object.

Parameters
rowsthe number of rows in the key matrix.
colsthe number of columns in the key matrix.
rowPinarray of rows elements of ordered row pins to which the switches are connected.
colPinarray of cols elements of ordered column pins to which the switches are connected.
ktthe key table. An array of characters arranged in by column then row.

◆ ~MD_UISwitch_Matrix()

MD_UISwitch_Matrix::~MD_UISwitch_Matrix ( )

Class Destructor.

Release allocated memory and does the necessary to clean up once the queue is no longer required.

Member Function Documentation

◆ begin()

void MD_UISwitch_Matrix::begin ( void  )
virtual

Initialize the object.

Initialize the object data. This needs to be called during setup() to initialize new data for the class that cannot be done during the object creation.

Implements MD_UISwitch.

◆ read()

MD_UISwitch::keyResult_t MD_UISwitch_Matrix::read ( void  )
virtual

Return the key pressed of the switch matrix

Return one of the keypress types depending on what has been detected. The timing for each keypress starts when the first transition of the switch from inactive to active state and is recognized by a finite state machine whose operation is directed by the timer and option values specified.

Returns
one of the keyResult_t enumerated values

Implements MD_UISwitch.


The documentation for this class was generated from the following files: